SOLVED (Oscar Rottink) - Strange Lightning behaviour

Hey Guys,
I do have some problems with my Lightning and HDRi Pins as it seems:

If you take a closer look you can see that I created a very simple setting of blocks, a plane surface and only one ligthning pin…but somehow the result is off, as if I have more blocks in my environment.

Can you tell me what’s wrong here?

And no, I don’t use any extra models as a light source.
Only what you see in the picture is activated.

Kind regards from Austria

First think I’m thinking about is maybe a wrong scale of objects, like super small. If you check the properties of the meshes, do they seem to have a bit of a normal size scale?

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Jeez, how did you know that??
I just increased one axis by 1mm and all of a sudden everything was correct again.
Took me hours.

Thanks a lot!

Well I think I had the same once being totally confused as well about what was happening, guess it took me hours back then as well :slight_smile:

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